Introduction
The VGA charts give you a performance overview for the most widespread collection of graphics cards and 3D chips on the market! Here, we bring you VGA charts from 30 different graphics cards.
Name | Drivers | Clock | Memory |
RIVA TNT2 | NVIDIA Reference v28.32 | 125/150 | 128Bit SD |
RIVA TNT2 Ultra | NVIDIA Reference v28.32 | 150/183 | 128Bit SD |
GeForce256 | NVIDIA Reference v28.32 | 125/166 | 128Bit SD |
GeForce256 DDR | NVIDIA Reference v28.32 | 125/333 | 128Bit DDR |
GeForce2 MX200 | NVIDIA Reference v28.32 | 175/143 | 64Bit DDR |
GeForce2 MX400 32MB | NVIDIA Reference v28.32 | 200/183 | 128Bit SD |
GeForce2 MX400 64MB | NVIDIA Reference v28.32 | 200/166 | 128Bit SD |
GeForce2 MX | NVIDIA Reference v28.32 | 175/166 | 128Bit SD |
GeForce2 GTS | NVIDIA Reference v28.32 | 200/333 | 128Bit DDR |
GeForce2 PRO | NVIDIA Reference v28.32 | 200/400 | 128Bit DDR |
GeForce2 ULTRA | NVIDIA Reference v28.32 | 250/460 | 128Bit DDR |
GeForce2 Ti | NVIDIA Reference v28.32 | 250/400 | 128Bit DDR |
GeForce3 | NVIDIA Reference v28.32 | 200/460 | 128Bit DDR |
GeForce3 Ti200 | NVIDIA Reference v28.32 | 175/400 | 128Bit DDR |
GeForce3 Ti200 128MB | NVIDIA Reference v28.32 | 175/400 | 128Bit DDR |
GeForce3 Ti500 | NVIDIA Reference v28.32 | 240/500 | 128Bit DDR |
GeForce4 MX440 | NVIDIA Reference v28.32 | 270/400 | 128Bit DDR |
GeForce4 MX460 | NVIDIA Reference v28.32 | 300/550 | 128Bit DDR |
GeForce4 Ti4200 128MB | NVIDIA Reference v28.32 | 250/444 | 128Bit DDR |
GeForce4 Ti4400 | NVIDIA Reference v28.32 | 275/550 | 128Bit DDR |
GeForce4 Ti4600 | NVIDIA Reference v28.32 | 300/650 | 128Bit DDR |
ATI RADEON VE | ATI v6.13.6043 | 183/183 | 64Bit DDR |
ATI RADEON DDR 32MB | ATI v6.13.6043 | 166/166 | 128Bit DDR |
ATI RADEON DDR 64MB | ATI v6.13.6043 | 183/183 | 128Bit DDR |
ATI R7500 BBA* | ATI v6.13.6043 | 290/460 | 128Bit DDR |
ATI R8500 LE 128MB BBA* | ATI v6.13.6043 | 250/500 | 128Bit DDR |
ATI R8500 BBA* | ATI v6.13.6043 | 275/550 | 128Bit DDR |
PowerVR Kyro 32MB | PowerVR v1.04.14.0028 | 125/125 | 128Bit SD |
PowerVR Kyro II 32MB | PowerVR v1.04.14.0028 | 175/175 | 128Bit SD |
PowerVR Kyro II 64MB | PowerVR v1.04.14.0028 | 175/175 | 128Bit SD |
* Build By ATI
Test Setup
For our test system, we used a typical configuration based on an AMD Athlon XP CPU with a VIA chipset.
Hardware | |
System | AMD AthlonXP 2000+ ASUS A7V266-E VIA KT266A 133 MHz FSB 256MB PC-266 MHz RAM CL2 (2x128MB) |
Drivers & Software | |
DirectX Version | Direct X 8.1 |
OS | Windows XP Professional |
The following games and benchmarks were run under Windows XP Professional, and only at a resolution of 1024 x 768 pixels, with 32-bit color.
- Aquanox v1.17
- Max Payne v1.05 (Shooting Alex Demo)
- Quake 3 v1.17 (Demo001)
- Star Wars: Jedi Knight II
- 3D Mark 2001
Aquanox
Version: v1.17 – Direct X 8 game
Settings: Maximum Detail
Max Payne
Version: v1.05 – Direct X 7/8 game
Settings: Maximum Detail
Quake 3
Version: v1.17 – OpenGL game
Settings: Maximum Detail (High Quality)
Star Wars Jedi Knight II
Version: v1.02 – OpenGL game
Settings: Maximum Detail (High Quality)
3D Mark 2001
Direct X 8 Benchmark